using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Plant : MonoBehaviour
{
    // Start is called before the first frame update
    public float gv;
    public float distance;
    public Transform Scope;
    private void Update()
    {
        if(Scope!=null)
        Scope.localScale = new Vector3 (distance,distance,distance);
    }
}
